Here is how I made the image.
The bear used reference images to ensure the proportions were correct, and was originally a cube. The bee is two spheres, one elongated, connected together with a few added details modeled from other spheres and circles. All the trees were created using multiple meta spheres, spheres that automatically attach themselves together similar to clay, and a cylinder as the trunk; there are three trees total. The bushes were made in a similar way. Although you can't really see them in this final render there are flowers and each was made using an elipse that I duplicated around a single point and added a cylinder to make a stem. The bee hive is multiple torus objects attatched to one another simply by bridging the edge loops and the hole, though you can't really see it, was cut by using a shrinkwrap modifier. Everything is textured using the blender internal render engine. The bear and foliage have a texture applied to them to create variation while the bee and hive use subsurface scattering to give a waxy texture. Everything was then taken to photoshop where I lightened the image, added a vignette, adjusted the color balance, and added the text. All in all it took roughly 3-5 hours to create this final scene and most of that was back and forth with the texturing and modeling of the bear. Everything modeled using Blender.
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